END OF YEAR ASSESSMENT - INDUSTRY: THE JUNGLE BOOK
EXPLAIN HOW CHANGES IN PRODUCTION AND/OR DISTRIBUTION METHODS HAVE AFFECTED THE FILM INDUSTRY. REFER TO DISNEY'S 1967 AND 2016 VERSIONS OF THE JUNGLE BOOK TO SUPPORT YOU ANSWER [15]
Changes in film production have affected the film industry greatly over the past fifty years in order to adapt to new audiences, ideologies and technologies in modern day contexts.
Being the multinational conglomerate that Walt Disney Studios is, their feature films, along with smaller productions, have a great outreach and overall world influence within the film industry. With JB67, Walt Disney was personally at the centre of all decision making, scrapping the darker first draft of the film for on with a more light-hearted tonal value. After a decade of diversification into theme parks, TV series and live action films, Disney had become less hands-on with animated films, which had led to a low caliber of features, like The Jungle Book’s predecessor, the Sword in the Stone. Overall, Disney’s personal control over what would end up being the last film he worked on created a global hit, being Germany’s number one movie to this day. This was largely accredited to the film’s family values and happy tones, the production team using a multi-plane camera to create depth and technicolor to give the film life, two very advanced pieces of film technology at the time. Pushing the boundaries of technology has been a key feature of Disney’s films to this day, as we further see in JB16, keeping these films at the forefront of pop culture and social influence in the film industry.
A key difference between the two films however, is that JB16 didn’t have to impress with its originality in storytelling, as it very much is built upon the nostalgia of the first film (though clearly reflects the darkness of Kipling’s original story), contributing to the new phenomenon of Disney’s live-action remakes. Because of this, there was more room for experimentation with technology, a bigger budget, and an outside director, Jon Favreau, the studio knowing that the story is already a fan-favourite and therefore allowing new influences to take the reign and give a fresh perspective on the story all these years after Walt Disney’s death. This darker CGI version of the film very much extends an idea of nostalgia-marketing that is emerging within the film industry as kids grow up and are attracted to remakes of the films they enjoyed when they were younger, wanting to share it with their kids or recreate memories with their families once again, and so remakes like JB16 are often tonally darker and more grown up, but still enjoyable for young audiences who are still at the core of Disney’s ethos. This, along with modern film trends has encouraged he use of CGI in order to create a space of hyperreality as opposed to the complete escapism that Disney often brings with its animated films. Viewers are now encouraged to dream of adventures in a world that can often be mundane and tedious to live in as a young adult, lacking the extensive imagination that they had as a child, and so film production has shifted in order to extend this escapism into their adult lives, whilst still having the realism and connection to the real world that popular dystopian and action film like Avatar and The Avengers have impacted the 21st Century.
So, the key differences in JB67 and JB16 not only come down to the contexts of the time in which the films were made, but also the audiences that consume them, their ideologies influencing decisions as far back as technologies and production. JB67 production consisted of a lot of re-evaluation and restarting of the project when the studio was at a lull and a lot was riding on its success, Disney wanting a happy and light film for families to enjoy. Whereas, in JB16, the storyline was already successful, and the challenge was to change the format, making it both accessible to families and adults without being a carbon copy of its predecessor. This in turn resulted in a film much darker and alike to the idea that Disney scrapped all those years ago, taking advantage of new technologies to create adventure for both new and old audiences.
Nice detail, but only one two points only, Ownership and Technology. This is a big question that requires multiple answers/content. [8/15]
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